
A comprehensive hands-on training program covering the complete workflow of creating professional game-ready 3D assets using Blender and integrating them into the Unity Engine, from modelling to prefab integration.
What you'll learn
- Modern game asset production pipeline
- Hard-surface & organic modelling
- UV mapping & texture workflow
- PBR material creation
- Low-poly optimisation
- Blender to Unity export pipeline
- Prefab creation & scene integration
- Real-time best practices
Who it's for
Game Developers · 3D Artists · Students · TVET Institutions · Creative Industry Professionals
FAQ
Do I need prior Blender experience?
No — the course starts from the fundamentals and builds up to a professional pipeline.
What software do I need?
Blender (free) and Unity. We guide you through installing and configuring both.